A unique perspective about the evolution that the teams at Ubisoft went through and the key learning experienced within their Live Service releases, such as Rainbow Six Siege and Ghost Recon. They will also be providing insight into their processes and where Ubisoft is heading in the next years with these titles.
Here we will discuss the journey from working as a 3rd party QA analyst in a purely black box environment to managing quality in a team where grey and white box testing is a required part of ensuring quality. This will cover some strategies and tools for scaling up technical knowledge and starting to play in a world of automated testing, synthetic monitoring, and static analysis (among other solutions).
Choose 2 out of 6 groups to join. You will have 30 mins for each discussion group. Please note that earlyregistration is necessary to reserve a specific group. Subject to availability – First come, first serve!
12:15 pm - 12:45 pm Delivering Quality to an International Community
11:45 am - 12:15 pm Translation Beyond Localisation
11:45 am - 12:15 pm The Value of Player Analytics to your Release
12:15 pm - 12:45 pm Technological Requirements of Live Services
12:15 pm - 12:45 pm Machine Translation within Localisation
12:15 pm - 12:45 pm Keeping your Community Troll-Free