COMMERCIALISING ASIA'S MOBILE GAMING INDUSTRY 

18 - 19 February, 2020 | Singapore

Taro Araya

CEO Goama

Conference Day One – Tuesday, 18 February 2020

Tuesday, February 18th, 2020

2:00 PM Fireside Chat: Success Stories: Breaking into Mobile Games Publishing

In this fireside chat, we speak with one of top publishing head to find out how they grew from a small studio of two engineers into a game publishing powerhouse with successive smash hits on the app-stores.

Discussion Pointers:

  • Brand Positioning in the Gaming Industry
  • Expand Domestic and International Market
  • Design to Fit the Market Opportunities 

Conference Day Two – Thursday, 19 February 2020

Wednesday, February 19th, 2020

3:50 PM How Mobile Gaming Can Unlock Esports for a Casual Audience

As Esports growing in popularity, mobile Esports is a small but rising segment that has less recognition. With Hearthstone and Clash Royale tournament as rare exceptions, mobile games have been unable to gain standing to match their console cousins. With mobile fighting game, Power Rangers and League of Legends, is on the forefront of a major shift in how mobile esports perceived.
·         The evolution of esports - Redefining the difference between a desktop and mobile game
·         Creating a platform to engage multiple generation
·         Explore synergies, build joint understanding and set a platform for future engagement

Check out the incredible speaker line-up to see who will be joining Wayne.

Download The Latest Agenda