Speaker Interview | The ‘Glue’ Problem: Where Production Really Breaks Down and How to Fix It

Speaker Interview | The ‘Glue’ Problem: Where Production Really Breaks Down and How to Fix It

Modern game production isn't breaking at the obvious points; it's breaking in the gaps. The handoffs. The integration. The "glue" that turns working systems into a cohesive player experience.

In this interview, Viktor Stankov, Production Director, Gameloft, breaks down the real pressures facing production leaders today: from the limits of Agile in practice to the hidden costs of siloed teams and underestimated scope.

Download to learn more about:

  • Why most production challenges don't come from features, but from everything around them: Understand how integration, balancing, and polish quietly expand scope and derail delivery.
  • What "Agile transformation" really looks like in practice (not in theory): Learn why frameworks alone don't work and how iterative change and mindset shifts drive real progress.
  • How to break down silos between Production, QA, and Localization before they become bottlenecks: Discover why cross-functional alignment is the key to both speed and quality.

If you're responsible for delivering games in an environment where speed, complexity, and expectations are constantly increasing, this is essential reading. Download the full interview to learn how to move beyond process, eliminate hidden inefficiencies, and build production systems that actually scale.