Modern game production isn't breaking at the obvious points; it's breaking in the gaps. The handoffs. The integration. The "glue" that turns working systems into a cohesive player experience.
In this interview, Viktor Stankov, Production Director, Gameloft, breaks down the real pressures facing production leaders today: from the limits of Agile in practice to the hidden costs of siloed teams and underestimated scope.
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If you're responsible for delivering games in an environment where speed, complexity, and expectations are constantly increasing, this is essential reading. Download the full interview to learn how to move beyond process, eliminate hidden inefficiencies, and build production systems that actually scale.