State-of-the-Industry Report | The State of Game Production 2026: Scope, Speed, and the Reality of Delivery

State-of-the-Industry Report | The State of Game Production 2026: Scope, Speed, and the Reality of Delivery

In 2026, delivering a high-quality game is no longer just about execution. It’s about strategic control of scope, capacity, and risk.

Rising development costs, tighter budgets, and increasing player expectations have placed unprecedented pressure on production teams. At the same time, your studios are navigating new technologies, evolving pipelines, and the challenge of delivering more with less.

This flagship report brings together insights from leaders at studios, including:

  1. Alexander Bukhanov, Localization Lead, Coffee Stain Publishing
  2. Myriam Forbes Gil, Head of Localization, Techland
  3. Piotr Tyszko, Associate QA Director, CD Projekt Red

Download to learn more about:

  • Why production is now the primary driver of quality outcomes
  • How to manage the scope–capacity–quality trade-off in high-pressure environments
  • Where AI fits into production strategy and where it doesn’t deliver immediate value

If you’re responsible for delivering games on time and on budget, while protecting quality, this report offers a critical perspective on what’s working across the industry. Download the report to benchmark your approach, refine your strategy, and build a more resilient production model.