Ahead of this years forum, we talked to Enrico Mareth, QA Team Lead, Gameforge, about the challenges associated with GaaS and the Live Gaming model.Ā
EnricoĀ guidesĀ us through the challenges faced by QA teams, such as: issues in testing live multiplayer games, ensuring compatibility with previous versions of titles, concerns around security, and much more. At this years event, Enrico will be chairing a discussion entitled 'How to Keep Quality with just One or Two Internal QA Specialists'.
Download your copy on the right >>
Don't like filling in forms? Email us at partner@iqpc.co.uk and we'll send you a copy!
The Game Quality Forum Global 2020Ā will draw together QA, Localisation and Player Relations professionals from the Triple A, Independent and Mobile Gaming circuits to share and discuss the key issues in their functions.
We talked to Enrico Mareth, QA Team Lead, Gameforge, about the challenges associated with GaaS and the Live Gaming model.Ā
EnricoĀ guidesĀ us through the challenges faced by QA teams, such as: issues in testing live multiplayer games, ensuring compatibility with previous versions of titles, concerns around security, and much more. At this years event, Enrico will be chairing a discussion entitled 'How to Keep Quality with just One or Two Internal QA Specialists'.
Download your copy on the right >>
Don't like filling in forms? Email us at enquire@iqpc.co.uk and we'll send you a copy!
Video games today have reach an international audience, with each region offering varied and unique requirements. To ensure we are consistently exceeding player expectations and making sure quality is emphasised throughout, it is critical each function is communicated openly to both welcome and retain existing players.
In light of this, weĀ have created a post-show report highlighting the most up-to-date technological solutions and exciting takeaways from the 2019 Game Quality Forum.
Download the full report now >>
Other benefits of downloading the full report: