As live service games scale, studios must decide which tools to develop in-house and which to source from third parties. Striking the right balance can impact everything from agility to long-term costs, but making the wrong choice can drain resources or limit flexibility. This panel will dive into how these decisions affect budgets, impact development efficiency, and a studioโs ability to keep up with evolving player needs:
Check out the incredible speaker line-up to see who will be joining Lily.
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