With a background in selling virtual items across mobile and consoles, Louise Roberts is Monetisation Lead at Rare, currently working on Sea of Thieves. When she isn't selling ships to pirates, she can be found learning Japanese, working on a range of nerdy craft projects, or sword fighting.
Knowing your audience and what they want in a game is critical, but once you have a great game, how do you best spread the word and boost revenue? Panellists will discuss how to effectively leverage data to refine monetization strategies, optimise player acquisition and retention, and maintain engagement across multiple platforms by:
Check out the incredible speaker line-up to see who will be joining Louise.
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