Matt Cavanagh

Lead of Live Services Rare Ltd

Main Day 2 - Wednesday 10th September

12:10 PM Presentation – Building, Scaling, and Maintaining: 'Sea of Thieves' Live Services

Dive into the complex cloud infrastructure that powers Sea of Thieves, a AAA live service game with over 40 million players served by a web of microservices dealing with hundreds of billions of requests per month. This session will explore the architecture of a large-scale live service stack, focusing on resilient systems design and challenges Rare Ltd have faced along their journey such as:

  • Handling large releases and mitigating incidents.
  • Identifying the best data management techniques for their studio, including aging out data to cheaper storage while maintaining player progress.
  • Migrating large amounts of data in an environment that is almost-always online.

Check out the incredible speaker line-up to see who will be joining Matt.

Download The Latest Agenda