This workshop examines how legacy IPs can not only survive but thrive as live service games, grounding the conversation in a consumer-driven, expert analysis of Bungie’s Destiny 2. Presented by Michael Schade, CEO of ROCKFISH Games and an unabashed Destiny 2 superfan, this data-driven session brings together the perspectives of a player, an industry watcher, and a studio founder inspired by the lessons learned from Bungie’s blockbuster sci-fi shooter for his own space combat series, EVERSPACE. Dig deeper into:
This talk explores the implementation of lean GaaS methodologies in a single-player AA title, using EVERSPACE 2 as a case study. It covers a clever mix of free and paid DLC to boost long-term engagement, strategic use of Early Access, platform relations, and community building through Twitch and YouTube. Key insights include pricing strategy, wishlist conversion, performance marketing, and revenue breakdowns backed by real KPIs and sales data. Join for a detailed postmortem for studios balancing depth, trust, and visibility without a dedicated live ops team. Learn more about:
Check out the incredible speaker line-up to see who will be joining Michael.
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