Poiasnyk Pavlo

Director of LiveOps Department Plarium

Main Day 1 - Tuesday 9th September

2:15 PM Presentation – Designing the Ultimate Meta Layer: Maintaining Monthly Live Ops Meta-Loops

This presentation will introduce a universal framework for designing a monthly Live Ops events calendar for mid-core games. Poiasnyk will refer to their own games as well as similar titles. He will try to create a step-by-step algorithm that synergises unique offers, in-game events, and promotional campaigns into a cohesive meta-layer. The goal is to provide actionable guidelines that boost in-game KPIs, while offering a scalable template that can be adapted across various projects. 


Chapters:

  • Introduction & Objectives: Overview of the importance of a unified Live Ops strategy and the goals of the presentation.
  • Live Ops Fundamentals & Meta-Loops: Explanation of key Live Ops elements and the concept of meta-loops in Live Ops.
  • Example and Best Practices: What the games have in common in terms of patterns and successful tactics.
  • Developing the Universal Events Calendar Algorithm: Step-by-step guide on constructing the framework and why it works.
  • Conclusion & Key Recommendations: Summary and recommendations.

Check out the incredible speaker line-up to see who will be joining Poiasnyk.

Download The Latest Agenda