29 - 30 January, 2019

Conference Day Two – Wednesday 30 Jan 2019

8:30 am - 9:00 am Morning Refreshment and Registration

8:50 am - 9:00 am Opening Remarks from the Chairperson

  • Discussing the positive implications of having Arena of Valor as mobile esports at the Asian Games
  • Generating global reach and fan engagement through mobile esports
  • Lessons learnt from the Asian Games and analysing positive implications for the mobile esports in the future
Ratna Irsana, Director, Media and Public Relations at Indonesia Asian Games Organizing Committee (INASGOC)

Ratna Irsana

Director, Media and Public Relations
Indonesia Asian Games Organizing Committee (INASGOC)

9:40 am - 10:20 am Creating a Winning Strategy in the SEA’s Most Competitive Mobile Gaming Market: How to Win in Vietnam

This session will provide delegates with a comprehensive understanding of the extremely competitive mobile gaming market, explaining why some games have failed and deep diving into those that have had success in the market. The session will also look at practical strategies to ensure the successful launch, execution and monetisation of your mobile gaming in Vietnam.
Martin Ha, Business Director at SohaGame, VCCorp

Martin Ha

Business Director
SohaGame, VCCorp

10:20 am - 11:00 am Speed Networking and Morning Tea Break

11:00 am - 1:00 pm Mobile Gaming Interactive Roundtable Discussion

Delegates will get the opportunity to select 3 tables of their choice, each led by a roundtable host for a 40 minutes discussion. All 6 roundtables will kick start simultaneously, with delegates rotating after each 30 minute session. Discussion groups are deliberately kept small to ensure that all delegates get the interactive, multi-directional opportunity to ask their most pressing questions, thereby guaranteeing a perfectly tailored experience.


11:00 am - 1:00 pm Roundtable 1: Building Strategic Partnerships Across the Mobile Gaming Ecosystem for Long-Term Business Sustainability

Crispin Tristam, Vice President, Digital Lifestyle Services at Telkomsel Indonesia

Crispin Tristam

Vice President, Digital Lifestyle Services
Telkomsel Indonesia


11:00 am - 1:00 pm Roundtable 2: Game Localisation and Culture- SEA Is not One Country!
This roundtable will focus on the importance of localising your game to ensure that your story and narrative complements the local cultures of the different countries within SEA. The roundtable will also touch on success stories and lessons learnt to enhance your user acquisition strategy.


11:00 am - 1:00 pm Roundtable 3: Leveraging Esports as a Lever for Growth

Allan Phang, Head of AirAsia Esports at AirAsia Group

Allan Phang

Head of AirAsia Esports
AirAsia Group


11:00 am - 1:00 pm Roundtable 4: Ad Fraud and Mobile Gaming - Protecting your Mobile Ad Spend
Digital ad fraud costs advertisers in the APAC region over $39 million every day. As the cost and concern around ad fraud grow, how can you make sure your ad spend results in real users for your mobile game? TrafficGuard Founder, Luke Taylor, will lead a roundtable discussion exploring what mobile ad fraud looks like and approaches for protection. Join this session to discuss impacts of fraud and success stories of fraud prevention.
Luke Taylor, Founder and Chief Operations Officer at TrafficGuard

Luke Taylor

Founder and Chief Operations Officer

1:00 pm - 2:00 pm Networking Lunch

2:00 pm - 2:40 pm Accelerating the Growth of Mobile Gaming in Malaysia through Esports

  • Analysing the growing popularity of mobile gaming and esports in Malaysia
  • Positioning Malaysia as a hub for esports and how this affects mobile gaming developments
  • Reviewing current mobile esports tournaments in Malaysia and upcoming plans
  • Discussing ongoing plans to further develop a robust mobile gaming and esports ecosystem in Malaysia
Allan Phang, Head of AirAsia Esports at AirAsia Group

Allan Phang

Head of AirAsia Esports
AirAsia Group

2:40 pm - 3:20 pm Becoming the Netflix for Mobile Games: Goama’s Approach to Mobile Gaming in the Region

  • Providing customers with access to over 400 mobile games via a subscription model
  • Ensuring app monetisation through strategic partnerships with regional telecom operators
  • Providing users with a centralised, neutral platform for game discovery and trials
  • Analysing the future of subscription-based gaming models in emerging markets like SEA
Taro Araya, CEO at Goama

Taro Araya


3:20 pm - 3:50 pm Afternoon Networking & Refreshment Break

3:50 pm - 4:30 pm Monetising Mobile Games in India: Are Real-Money Strategies Applicable to SEA?

  • Overcoming challenges in monetising mobile games in India- low monetisation rates for digital media
  • Leveraging real money prizes and payouts to encourage in-game monetisation- lessons learnt and is this applicable for SEA?
  • Focusing on ad revenue to monetise mobile games
  • Localisation strategies for mobile games in SEA

4:30 pm - 4:40 pm Closing Remarks from Chairperson & Close of Conference Day Two