David Penn Chester, Technical Director at Tripledot Studios, shares real challenges and solutions uncovered while prototyping, launching, and maintaining Tripledot’s live service games across their full lifecycle. Drawing on hands on experience leading technical teams, David will walk attendees through real project examples that reveal how the team evaluates problems, iterates quickly, and makes decisions that keep live games healthy and scalable. This session offers a practical look into the thought processes behind sustaining long term live service success.
Check out the incredible speaker line-up to see who will be joining David.
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