Matthew Laurence has been a video game designer and writer for over seventeen years. Consistently delighted that people actually pay him to make games, Matthew has gone from Orlando and San Francisco all the way to Helsinki, Munich, Abu Dhabi, and - finally! - Stockholm in the course of his career. During his time in the industry, he has focused heavily on economy, engagement, and systems design in the mobile, educational, and Live Service AAA markets.
Creating a truly engaging live game requires more than just strong gameplay—it’s about crafting an evolving ecosystem of systems, community, and brand identity that players want to return to. Many live games fail because they overlook one key reality: players always have alternatives, and sustaining loyalty demands constant innovation. This session will break down the essential elements of best-in-class live game design, from day-one execution to ongoing adaptation, ensuring your game thrives in an ultra-competitive market by:
Check out the incredible speaker line-up to see who will be joining Matthew.
Download The Latest Agenda