Players don’t think about payments, accounts, compliance, or anti-fraud systems - but those “invisible” services determine whether the game feels smooth, trustworthy, and even playable. During this session Maksim Zaikin, the Head of Game Integration at Wargaming will share real examples from running shared services across game titles at Wargaming: what’s worth centralizing, what it breaks if you do it wrong, and the practical habits that keep platform work helping game teams instead of slowing them down. Attendees will take away:
Check out the incredible speaker line-up to see who will be joining Maksim.
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