Mykola Akulov

Mykola Akulov

Principal Lead Monetization Designer Outfit7
Mykola Akulov

Main Day 1 - Tuesday 9th September

3:15 PM Presentation – Blast Park Economy Design: Rise and Fall

This use-case based talk, led by Mykola Akulov, is about developing a rail shooter game from the perspective of a System, Economy, and Monetisation designer. Learn more about:

  • Which systems were included in the game, and why.
  • Defining and balancing the game economy. 
  • What the economy simulator and simulation look like.
  • How to monetise the game.


Check out the incredible speaker line-up to see who will be joining Mykola.

Download The Latest Agenda