Mykola Akulov

Principal Lead Monetization Designer Outfit7

Main Day 1 - Tuesday 9th September

3:25 PM Presentation – Balancing Game Economies: Designing Systems That Keep Players Engaged and Thriving

Creating a robust game system and economy is an essential part of operating live games. In this Talking Tom case study, Mykola Akulov, will not only dive into how to design a balanced resource flow and economy that enhances the player experience and maximises monetisation, but he will also outline actionable steps to take if your initial system design doesn’t deliver the desired results. Gain a deeper understanding of:

  • Designing a seamless resource flow that supports both progression and monetisation.
  • Balancing in-game currencies and rewards to maintain player satisfaction and retention.
  • Adapting and refining your game’s economy if initial designs doesn’t to meet expectations.

Check out the incredible speaker line-up to see who will be joining Mykola.

Download The Latest Agenda