Every month, live game teams pull off miracles – delivering fresh, engaging content against impossible odds. But the relentless pace breeds overscope, rigid systems, and inter-team friction. In this session, Oscar Clark, pioneer of Live Service games and author of Games as a Service, challenges the “Spreadsheet of Doom” and shows how real success comes from smarter choices, sharper insights, and healthier teams. Key takeaways include:
Check out the incredible speaker line-up to see who will be joining Oscar.
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