Better understand a few best practices that studios can use playtesting and A/B testing to gather meaningful player data long before launch day. The session will break down key architecture and practical methods for capturing early behavioural insights, from controlled tests to wider community sampling, and explain how to identify the metrics that truly shape a stronger live service experience. Attendees will discuss:
This panel explores how top-tier live service teams make high stakes decisions while balancing technical realities, human judgement, and the constant pressure of evolving roadmaps. Panellists will unpack how they improve upon:
Check out the incredible speaker line-up to see who will be joining Tomasz.
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