Tomasz Stanisławek

Tomasz Stanisławek

Director of Software Engineering Huuuge Games
Tomasz Stanisławek

Conference Day 2 – 9th September 2026

9:00 AM Opening Panel Discussion – Decisions Under Pressure: Navigating Live Service Complexity

This panel explores how top-tier live service teams make high stakes decisions while balancing technical realities, human judgement, and the constant pressure of evolving roadmaps. Panellists will unpack how they improve upon:

  • Ranking priorities when everything seems important.
  • Making decisions without all the information they’d ideally like to have.
  • Looking out for their team’s wellbeing to prevent bottlenecks and burn out.

4:40 PM Closing Panel Discussion – Future Proofing Live Service: Trends, Tactics, and Lessons Shaping 2027

This forward looking session explores what the live service landscape may look like by 2027, highlighting the emerging trends, technologies, and player expectations that will define the next wave of successful games. The panellists will share key learnings from their experience the past year while examining how studios are:

  • Anticipating future trends by understanding the shifts in player behaviour, technology, and market expectations shaping 2027.
  • Differentiating in crowded spaces by developing strategies that help live service games stand out and sustain attention.
  • Applying industry learnings by leveraging insights from the past year to inform stronger long term planning.

Check out the incredible speaker line-up to see who will be joining Tomasz.

Download The Latest Agenda