Jonathan Lander

Jonathan Lander

Former Senior Vice President, Global Product and Publishing Operations Bethesda Softworks

Day 1 - Tuesday 28th April, 2026

9:00 AM Opening Panel Discussion – Accelerating Content Creation: Quantity & Quality Control in Live Service Games

In the fast-paced world of live service gaming, getting fresh, engaging content to players is essential for retaining their attention, but how can studios maintain top-notch quality under pressure? In this session, panelists will discuss ways in which the live service player demographic is changing and what that means for the type, quality, and quantity of content players expect. Learn to adapt by:

  • Identifying your current core audience.
  • Balancing the quantity of content output, with designing a game that caters to a variety of player abilities.
  • Optimizing your studio’s technical infrastructure and team’s expertise to improve observability, the integration of player feedback, and reduce downtime and errors.

2:50 PM Fireside Chat – Platform Power Play: Operating Multi-Game Ecosystems with Shared Strategy and Scalable Tech

Decline is part of the product lifecycle…or is it? Running multiple live service games on a single platform can unlock major efficiencies, but it’s not without its trade-offs. In this session led by Pawan Gaargi, Chief Product Officer at Monumental, he will share examples from their playbook outlining why their studio has chosen this approach, what they’re evolving, and how they balance strategic goals with backend complexity by:

  • Tackling ‘Foundational Hygiene,’ ‘Opportunity Identification,’ and ‘Roadmap Execution.’
  • Navigating technical challenges like scalability, data separation, and update management.
  • Evolving platform strategy to support growth, flexibility, and long-term sustainability.

Check out the incredible speaker line-up to see who will be joining Jonathan.

Download The Latest Agenda