This roundtable brings together senior leaders from the live service gaming and telecom space to explore how cross-industry collaboration can fuel innovation and growth. Moderated by Liam Deane, a Principal Analyst at Omdia, the session will highlight key market trends, shared challenges, and actionable partnership models. Attendees will gain insight into:
As live service games evolve, so does the responsibility – treating player data with respect and compliance, while turning insight into impact is essential. During this interactive workshop led by Oscar Clark – author, speaker, and live operations pioneer – attendees will interact with one another to discuss the challenges and opportunities of:
This workshop examines how legacy IPs can not only survive but thrive as live service games, grounding the conversation in a consumer-driven, expert analysis of Bungie’s Destiny 2. Presented by Michael Schade, CEO of ROCKFISH Games and an unabashed Destiny 2 superfan, this data-driven session brings together the perspectives of a player, an industry watcher, and a studio founder inspired by the lessons learned from Bungie’s blockbuster sci-fi shooter for his own space combat series, EVERSPACE. Dig deeper into:
When player engagement dips or becomes stagnant, it's not game over. Al Hibberd, a man known for running award winning campaigns for the likes of Meta, Frontier, Imagination Technologies and Wired Productions, will explore how data-led decision making, targeted community management and strategic content programming all play a vital part in game success.
Featuring first-hand insights into Elite Dangerous’ journey, this workshop will detail how the MMO rebounded to its all-time peak player count by: