Want to stay ahead in the fast-evolving world of game publishing and marketing? Download the official event guide for the Game Publishing & Marketing Summit to get an exclusive preview of what’s in store this September in London!
This one-of-a-kind summit is the only event dedicated entirely to tackling the biggest challenges in game publishing and marketing. From boosting discoverability and mastering multi-platform strategies to navigating self-publishing and maximising player engagement, our expert-led sessions will equip you with actionable insights to level up your strategy.
📥 Download now to explore the agenda, speakers, and networking opportunities that will help you stay ahead of the competition!
The Global State of Game Publishing & Marketing 2025 Industry Report is now available for download.
The gaming industry is evolving fast—rising costs, changing player behaviors, and shifting revenue models are forcing publishers and marketers to rethink their strategies. This report delivers the critical insights you need to stay competitive, from unlocking new revenue streams and optimizing game marketing to leveraging data-driven decision-making and fostering loyal player communities. Learn how top studios are adapting to industry shifts and how you can apply these strategies to maximize growth and profitability. Highlights include:
Download your complimentary copy now to gain valuable insights into the future of game publishing and marketing >>
In an industry worth $150B, launching a game has never been riskier - or more competitive. Based on insights from the Global State of Game Publishing & Marketing 2025 Industry Report, this punchy, no-fluff analysis reveals the hidden reasons so many titles crash on launch day.
📉 From overlooked community building to poor data use and outdated go-to-market strategies - this is the must-read breakdown every game studio needs. Whether you're an indie dev or AAA studio, get the insights to avoid common pitfalls and launch smarter.
👉 Download now and make sure your next title doesn’t end before it even begins.
What does it really take to build healthy, collaborative relationships in today’s game publishing & marketing ecosystem? We sat down with three industry leaders - Kenton Fletcher (Behaviour Interactive), Joel Edström (The Gang), and Arnaud Richard (TinyBuild) - for an unfiltered conversation on what’s working, what’s breaking, and what’s coming next. From creative risk to platform strategy, this is the real talk studios need right now. Inside the piece:
These aren’t just quotes - they’re field notes from the people shaping what’s next. And if you’re headed to the Game Publishing & Marketing Summit 2025, consider this your pre-game briefing. 👉 Download the full interview collection below