Guillaume Barry, Development Director at People Can Fly Studios, will explore how studio leadership can better train and support producers who are new to the industry and/or new to the unique demands of live service development. He will unpack why modern production requires relearning core habits, moving beyond over reliance on tools, and embracing true cross team collaboration. Guillaume will also share why producers must be equipped before launch to build a high quality foundation, because no live service roadmap can rescue a game that isnโt solid at day one. Given strategy examples from his own teams and experience, dive into:
Check out the incredible speaker line-up to see who will be joining Guillaume.
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